Welcome to Extreme Makeover: Home Edition, the ad-free game that lets you play the most exciting match 3 puzzles and create a dream house for the families of the game. Ty Pennington is ready to do some demolition and he wants you to help him out with the renovation! It’s time for some home design!

Help Ty with the home design in his quest to build a dream house for each family. Design living rooms, kitchens, bedrooms, gardens, garages – in this renovation game there is always something new and exciting to build and to design! Show off your skills in home design and place couches, install TV systems, add kitchen appliances, tend to gardens and much much more!

Role & Contribution

Extreme Makeover: Home edition is a large-scale casual Match3 mobile game, with a story driven house decorating metagame. This was the biggest project for the company at the time, and I was assigned a team of 6 developers to develop it from scratch. Main goal was to bring this game to the next level technologically, in order to compete with the top games in the market.

  • Led the development of the project, from initial planning to publishing.
  • Designed and implemented a new 2D Metagame engine.
  • Rewrote the Unity integration of our Match3 engine to be more modular and optimized, while also allowing and supporting more advanced features. Also worked on improving a lot of aspects of the Match3 engine itself (C++).
  • Refactored and/or rewrote some of the shared frameworks and subsystems to be more modular and optimized.
  • Optimized initial loading of the game (data-heavy), resulting in a substantial decrease of startup time (over 60%). Achieved times similar to top competitors (4-5 seconds).
  • Optimized loading times when switching between different sections in the game by implementing an advanced preloading system. This resulted in almost eliminating such loading times and achieving super smooth transitions.

Technical details


Android, iOS





No technical description is available