Angels Hate Demons is a local 1vs1 multiplayer game where one player controls the demons, while the other controls the angels. The objective of the demons is to collect the necessary ingredients to complete a demonic ritual before the time runs out. On the other hand, the angels need to stop the demons from doing so by any means necessary. The players can control only one character at a time, and can only switch to the next one when that character dies. Each players had a total of 3 character, from which two of them are light warriors, and one of them a heavy warrior. All warriors, both demons and angels have a light and fast attack, a slow and heavy attack and fireball attack.
The game was developed in Unity and C# during the Amsterdam Global Game Jam 2015, by me and two more programmers. The game can only played with controllers.
Visual Studio, 3DS Max, Photoshop
No technical description is available